Cascaded Light Propagation Volumes For Real-Time Global Illumination - YouTube
Alex Austin on Twitter: "working on light propagation volumes again https://t.co/CrelxJG5ME" / Twitter
Cascaded Light Propagation Volumes for Real Time Indirect Illumination | Cascade lights, Game development, Propagation
global illumination - Light Propagation Volumes: Anisotropic filtering of volume data - Game Development Stack Exchange
PPT – Light Propagation Volumes in CryEngine 3 PowerPoint presentation | free to view - id: b9bb7-ZDc1Z
GitHub - jose-villegas/VCTRenderer: A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here ...